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AI Insights · Timothy · July 2021

Top 5 Superhero Games on Android in South Africa - Q2 2021

Explore the performance of the top 5 superhero games on Android in South Africa during Q2 2021. Discover trends in downloads, revenue, and active users.

Top 5 Superhero Games on Android in South Africa - Q2 2021

In Q2 2021, the top 5 superhero games on Android in South Africa showed diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of each game based on data from Sensor Tower.

Heroes Inc! from Lion Studios experienced a fluctuating trend in weekly downloads, starting with 18.8K downloads in the last week of March and dropping to around 3K by mid-May. However, the game saw a slight resurgence, reaching approximately 4.8K downloads by the end of June. Weekly active users followed a similar pattern, decreasing from 30.2K to around 7K in early May, then gradually increasing to about 10.2K by the end of June. Revenue peaked at $24 in early April but remained negligible for the rest of the quarter.

The Superhero League, also from Lion Studios, showed a strong start with 10.8K downloads in early May, although this number declined to around 2.1K by early June. There was a slight recovery towards the end of the quarter, with downloads reaching approximately 4.5K. Active users peaked at 22K mid-May but saw fluctuations, ending the quarter at around 17.5K. Revenue remained minimal, with a slight increase to $3 in the final week of June.

Karate King Kung Fu Fight Game from Fighting Sports displayed relatively stable download numbers, starting at 4.8K in late March and stabilizing around 3K towards the end of the quarter. Active users showed a gradual decline from 19.1K to around 13.9K. Revenue was minimal, with occasional peaks, such as $3 in late May and $6 in the last week of June.

Superhero Race! by PlayEmber Sp. z o.o. saw an initial surge in downloads, hitting 12.6K in mid-May, but this number decreased steadily, ending at approximately 1.9K by late June. Active users followed a similar trend, peaking at 15.9K in late May and then reducing to about 4.8K by the end of June. Revenue was minimal, with a slight increase to $3 in late June.

Wall Crawler! from Lion Studios had a notable start with 10.1K downloads in late May, which gradually declined to around 3.4K by the end of June. Active users peaked at 16.6K in late May and then decreased to approximately 6K by the end of the quarter. Revenue for this game was not significant throughout the quarter.

These insights are based on data from Sensor Tower, where you can find more detailed analytics on app performance.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021